The Halo series is an action packed and exciting saga, so
does the newest title of this amazing line up live up to its predecessors? I
believe so, with detailed visuals, an intricate and emotional storyline and
respectable game play, 343 industry’s Halo 4 ticks all the boxes. Picking up
where halo 3 left off, the epic saga of Master Chief continues as he faces more
than just the physical threat of the covenant.
The Multiplayer
Halo 4, as with previous Halo titles contains the all admired
multiplayer mode, dubbed ‘war games’. These games are generated as you and your
fellow Spartans plug yourselves in for a realistic, but harmless combat
situation where you are pitted to the death. New changes to the multiplayer
system have introduced Load outs. This allows you to configure what you would
like to go into combat with from a restricted choice of weapons and perks.
Whilst receiving some criticism as to how it might turn Halo 4 into another
Call of duty game, it kept its boundaries from the other popular franchise.
Many new weapons were also introduced, including the storm rifle, rail gun and
various promethean weapons which have been established by the newest race to
the Halo franchise. Along with these saw the return of the battle rifle, DMR
and other time-old Halo weapons.
Halo 4 also
returned with new and old armour gadgets, allowing players to jet pack over
objects, sprint at lightning speeds or even use x-ray vision. These have added
complexity to combat, changing the way Spartans fight, but for the better or
worse?
With these
new upgrades to multiplayer comes a flashy new lobby screen, whilst slightly
more confusing and frustrating at times it has a much nicer look and better
integration. There are plenty of playlists to choose from, consisting of the
classic slayer, capture the flag and oddball, with some new ones like dominion
and Flood (Zombie) mode. Whilst hanging around in the lobby waiting to join a
match you can set up your personalized load outs, configure your settings and
customize your looks. Player customization has became an integral part of the
halo series, switching up helmets and colours to get your personal look makes
the game all that more special.
There are
two general types of Halo 4 game modes, based on whether you’re trying to
complete an objective or just straight out killing. I prefer both, which is
offered in regicide. A player from each team is assigned king depending on how
well they are playing, and each team must protect their own king, whilst trying
to take out the other. This is great fun as you can mix up your play style from
hiding away your king, to blasting the other team off the face of requiem.
Another
playlist, slayer, tasks you with eliminating other players either as a team or
Free For All. This can prove an interesting experience whether you are jumping
in with friends chatting through your Xbox live party, meeting new people or
perhaps even trolling. Whatever you are doing, there are many game modes to try
with 343 industry’s enjoyable take on Halo’s multiplayer.
Another
great aspect of what 343 has done with the game is the addition of Spartan Ops,
an added feature that expands the Halo universe to more than just master chiefs
story. Released by free DLC in season packages, it details the operations of
Crimson team as they return to requiem 6 months after the end of the Halo 4
campaign. You are match made with a maximum of three other players for an
awesome co-op experience. Unlike the campaign Spartan ops features more generic
wave fighting, meaning you camp out most of the mission taking out hundreds of
bad guys. These can be great fun to play with some mates, coordinate your
defences, load up with some gear and see how many you can take down with you.
The Campaign
Once again,
the story of John 117, the Master Chief, proved to be an engaging experience.
Those who are familiar with the series have formed strong bonds with John and
his AI Cortana, making the game an emotional tale as well as your standard FPS.
This emotional side is strengthened by Cortana’s rampancy, a part of her AI
stage of life where she literally thinks herself to death.
Beginning
where you left of in Halo 3, aboard the UNSC Frigate Forward Until Dawn you
make your way through the levels with sheer determination; what will happen
next? Can I save Cortana? As you venture further into the game you will uncover
more than you bargained for, revealing new races to the Halo universe as well
as some old ones. The game brought a sheer sense of nostalgia as I remembered
back to the original Halo games, the weapons, the characters and the epic
legend of the Master Chief. No other franchise can capture that deeply
instilled emotional bond with a veteran fan and that is what makes the Halo
series so great.
Halo 4
registered high on my list of all time greats, including a genuinely
interesting and compelling storyline, fun and exciting game play and a wide
range of content choices, it is certainly a hot choice for game of the year. I
look forward to further titles from 343 industries and to more Halo games, awarding
Halo 4 with a mighty 9/10! Huzzah to Halo!
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